Struct dnstplib::processor::request::RequestProcesor

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pub struct RequestProcesor {
    message_channel: Option<Sender<NetworkMessagePtr>>,
    domain_config: DomainConfig,
    encryption_endpoint: String,
    clients: Arc<Mutex<Clients>>,
}

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§message_channel: Option<Sender<NetworkMessagePtr>>§domain_config: DomainConfig§encryption_endpoint: String§clients: Arc<Mutex<Clients>>

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impl RequestProcesor

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pub fn handle_upload_request( r: DNSMessage, _sending_channel: &Sender<NetworkMessagePtr>, clients: &Arc<Mutex<Clients>>, peer: SocketAddr, )

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impl RequestProcesor

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pub fn handle_download_request( r: DNSMessage, _sending_channel: &Sender<NetworkMessagePtr>, clients: &Arc<Mutex<Clients>>, peer: SocketAddr, )

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impl RequestProcesor

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pub fn new(domain_config: DomainConfig) -> RequestProcesor

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pub fn run(&mut self, sending_channel: Sender<NetworkMessagePtr>)

Spin a thread to process parsed DNS requests and respond as appropriate

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fn handle_dnstp_request( r: DNSMessage, sending_channel: &Sender<NetworkMessagePtr>, clients: &Arc<Mutex<Clients>>, peer: SocketAddr, fq_key_endpoint: &String, )

The message is trying to do some dnstp, work out whether it’s hello handshaking, uplaoding or downloading data and handoff the message to that workflow

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fn handle_encryption_handshake( r: DNSMessage, sending_channel: &Sender<NetworkMessagePtr>, clients: &Arc<Mutex<Clients>>, peer: SocketAddr, )

Process a hello message from a new client with a public key and send the response.

Generate a key pair and repspond with the public key, generate the shared secret and store this in the connected clients.

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pub fn get_message_channel(&mut self) -> Option<Sender<NetworkMessagePtr>>

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pub fn send_protocol_error( error_code: RequestError, r: &DNSMessage, sending_channel: &Sender<NetworkMessagePtr>, )

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